Welcome, Ultraviolet Citizens!
Glad you could make it to our little home away from Clones, so to speak. Here you can find missions for your Troubleshooters.
With Jumpsuit, Badge, and Laser Series
These are the adventures I've run at Con of the North over the years:
With Jumpsuit, Badge, and Laser
Still looking for my notes. It was a fairly simple wander Alpha Complex and kill the Commies mission.
WJBL 2: ???
I have notes for this one, I believe. Just need to organize them.
WJBL 3: Signs and Portents
Troubleshooters have to stop a train rigged to blow by the Commies. A parody of Speed with Paranoia-style B5 and other recognizable characters.
WJBL 4: The EverCandy Story
MAN Sector is threatened by the influence of the most evil candy of all time, and six Troubleshooters are sent to overcome this threat by fighting fire with fire.
wjbl4r.zip (5 MB) - Everything you need to run this adventure. This version adds back the chapter bookmarks and other useful info that I didn't include in the 2002 rerelease. (The 2002 update included updated web and email addresses, minor edits in the handouts, and the PDFs generated by Acrobat 5.)
WJBL 5: Citizen Buel-R's Day Off
What do Troubleshooters do after a successful mission? They visit Val-I's Fantastic Amusement, Indulgence, and Recreation Center!
WJBL 6: The Vats Are Calling...
That meal was the best one ever! What's this? A mission? The output of MAN Sector's food vats is dropping? Hmm...
WJBL 7: Hood-Y-HOO!
The Troubleshooters think they're ready for a relaxing evening watching Iron Chefbot, but High Programmer Nys-U-GAR-6 thinks otherwise.
This is a crossover between Hackmaster and Paranoia. It can be run solely as an adventure for one system or the other, or each half can be run simultaneously by two GMs to create one huge adventure.
WJBL 8: It's Dot Com...mie!
What happens if Free Enterprise and the Communists start working together? Troubleshooters die. But then again, that's what always happens!
WJBL 9: Service Pack 3
Welcome to Paranoia XP, 300% better than any previous version and 1,025,894% better than those other "not-fun" RPGs! Assigned to [DELETED FOR SECURITY REASONS], the Troubleshooters will have to [DELETED FOR SECURITY REASONS] or all of Alpha Complex will be [DELETED FOR SECURITY REASONS]!
WJBL 10: Actual Alpha
This is a test. This is only a test. BEEEEEEEEEEEEEEEEEEEP. But what is it really? Well, this group of Yellows will be assigned to find out!
WJBL 11: [NOT AVAILABLE AT YOUR SECURITY CLEARANCE]
The Computer is perfect, and would never accidentally skip a number when writing events. Nope, never.
WJBL 12: The Complex Games
Every 5.47101 yearcycles, citizens from across Alpha Complex gather to compete for honor, respect, and bonus high-clearance food rations! Nothing must go wrong, so your Troubleshooters have been called up to provide extra security. Can you survive? Remember, the odds are never in your favor!
File Notes
The documents on this page require Adobe's Acrobat Reader to view properly. You can download Acrobat Reader from Adobe's website.
FDF Files are Form Data files for PDF forms. When you double-click on an FDF file, Acrobat should open the right PDF automatically.
When printing, turn off the Fit to Page settings in the Print dialog. These documents are designed for 8.5" x 11" paper.
All of these files are © 1997-2019 Michael Miller, all rights reserved. Please do not redistribute them without my permission. If you have questions, email parody@esglabs.com. Thanks!